DoubleJump¶
It is possible to use a double jump per default during a match. It looks like that:
You can use it to offer you players another way of moving around in the arena.
Note: You might need to adjust the horizontal strength value when your arena is bigger or smaller than the sample arena.
Configuring ingame¶
At this stage, you should be able to open the Settings page of your arena chat UI.
Go to the Settings Page of your arena
Open the Abilities Page
Open the DoubleJump Page
Now continue by enabling or disabling the doubleJump by clicking toggle with your mouse.
Customize the other available options to your own needs.
You can find all options explained at the bottom of this page.
Configuring in your arena_x.yml¶
At this stage, you should be able to find your arena save file. If not, please take a look at this page.
Go to the Open the arena_x.yml of your arena
Search for the following section:
arena_x.yml
double-jump:
enabled: true
cooldown: 2
vertical-strength: 1.0
horizontal-strength: 2.0
particle-effect:
effecting: EVERYONE
name: explosion
amount: 4
speed: 2.0
offset:
x: 2.0
y: 2.0
z: 2.0
sound-effect:
effecting: EVERYONE
name: GHAST_FIREBALL
volume: 100.0
pitch: 1.0
Now continue by enabling or disabling the doubleJump by changing the enabled value.
Customize the other available options to your own needs.
Properties¶
Enabled: Enable or disable the doubleJump
Cooldown: Cooldown in seconds between the time a player activates the jump and can use another jump
Vertical strength: Strength modifier for the y axe
Horizontal strength: Strength modifier for the x and z axe
Particleeffect: Particleeffect being played when a player clicks space a second time
Soundeffect: Soundeffect being played when a player clicks space a second time