DoubleJump

It is possible to use a double jump per default during a match. It looks like that:

../_images/doublejump1.JPG

You can use it to offer you players another way of moving around in the arena.

Note: You might need to adjust the horizontal strength value when your arena is bigger or smaller than the sample arena.

Configuring ingame

At this stage, you should be able to open the Settings page of your arena chat UI.

  1. Go to the Settings Page of your arena

  2. Open the Abilities Page

  3. Open the DoubleJump Page

../_images/doublejump2.JPG
  1. Now continue by enabling or disabling the doubleJump by clicking toggle with your mouse.

  2. Customize the other available options to your own needs.

You can find all options explained at the bottom of this page.

Configuring in your arena_x.yml

At this stage, you should be able to find your arena save file. If not, please take a look at this page.

  1. Go to the Open the arena_x.yml of your arena

  2. Search for the following section:

arena_x.yml

double-jump:
   enabled: true
   cooldown: 2
   vertical-strength: 1.0
   horizontal-strength: 2.0
   particle-effect:
     effecting: EVERYONE
     name: explosion
     amount: 4
     speed: 2.0
     offset:
       x: 2.0
       y: 2.0
       z: 2.0
   sound-effect:
     effecting: EVERYONE
     name: GHAST_FIREBALL
     volume: 100.0
     pitch: 1.0
  1. Now continue by enabling or disabling the doubleJump by changing the enabled value.

  2. Customize the other available options to your own needs.

Properties

  • Enabled: Enable or disable the doubleJump

  • Cooldown: Cooldown in seconds between the time a player activates the jump and can use another jump

  • Vertical strength: Strength modifier for the y axe

  • Horizontal strength: Strength modifier for the x and z axe

  • Particleeffect: Particleeffect being played when a player clicks space a second time

  • Soundeffect: Soundeffect being played when a player clicks space a second time