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Commands

The following commands are available in BlockBall. You can access them by typing:

/blockball help 1

/blockball create

/blockball create <name> <displayName>

Creates a new arena for a BlockBall game.

  • Name: Identifier of a game
  • DisplayName: Arbitrary Display for your game. Can contain ChatColors.

/blockball delete

/blockball delete <name>

Deletes a BlockBall game.

  • Name: Identifier of a game

/blockball list

/blockball list [player]

Lists all games you have created.

/blockball toggle

/blockball toggle <name>

Enables or disables your game. If a game is disabled, nobody can join.

  • Name: Identifier of a game

/blockball join

/blockball join <name> [team] [player]

Lets the player executing the command join the game. If no team is specified, a random team will be selected. If the player has already joined a game, this command can also be used to switch teams.

  • Name: Identifier of a game
  • Team: Optional name of the team. Is red, blue or referee.
  • Player: Optional name of the player to join. Requires the blockball.edit permission to use.

/blockball leave

/blockball leave [player]

Lets the player executing the command leave the game.

  • Player: Optional name of the player to leave. Requires the blockball.edit permission to use.

/blockball axe

/blockball axe

Adds the BlockBall axe for selection to your inventory.

/blockball select

/blockball select <name>

Sets a area for your arena.

  • Name: Identifier of a game
  • Type: Type of selection to set: e.g. field, blue_goal, red_goal. See tab completion for all values.

/blockball location

/blockball location <name>

Sets a location for your arena.

  • Name: Identifier of a game
  • Type: Type of location to set: ball, red_spawnpoint, blue_spawnpoint, leave_spawnpoint

/blockball highlight

/blockball highlight <name>

Starts highlighting your arena. When executing this command a second time, you stop highlighting an arena.

  • Name: Identifier of a game

/blockball inventory

/blockball inventory <name> <team>

Copies the inventory of the player executing the command. This copy will be applied to players when they join a game.

  • Name: Identifier of a game
  • Team: Name of the team. Is always red or blue.

/blockball armor

/blockball armor <name> <team>

Copies the armor inventory of the player executing the command. This copy will be applied to players when they join a game.

  • Name: Identifier of a game
  • Team: Name of the team. Is always red or blue.

/blockball gamerule

/blockball gamerule <key> <name> <value>

Sets a gamerule of BlockBall.

  • Key: The name of the gamerule.
  • Name: Identifier of a game
  • Value: Value of a gamerule. See tab completions for all values.

/blockball sign

/blockball sign <name> <type>

Enables the player to add a specific sign by right-clicking any sign. You can remove signs by simply breaking the block.

  • Name: Identifier of a game
  • Type: Type of sign to create. Possible values: join, leave, team_red, team_blue

/blockball referee startgame

/blockball referee startgame

Starts the lobby countdown of a game.

/blockball referee stop

/blockball referee stop

Transitions the game to the final period. Executing this command again stops it.

/blockball referee setball

/blockball referee setball

Teleports the ball to the position of the referee.

/blockball referee whistleresume

/blockball referee whistleresume

Resumes the game and sets the ball interactable.

/blockball referee whistlestop

/blockball referee whistlestop

Stops the game and sets the ball inactive.

/blockball referee freezetime

/blockball referee freezetime

Freezes the countdown and sets the ball inactive.

/blockball referee nextperiod

/blockball referee nextperiod

Transitions to the next configured period.

/blockball placeholder

/blockball placeholder <placeholder>

Tries to resolve the value of a given placeholder.

  • PlaceHolder: PlaceHolder

/blockball reload

/blockball reload [name]

Allows to reload all games or a specific single one.

  • Name: Optional identifier of a game