BlockBall Documentation
Welcome to the official documentation for BlockBall - the ultimate soccer/football plugin for Minecraft servers!
What is BlockBall?
BlockBall is a powerful Spigot plugin that brings authentic soccer/football gameplay to your Minecraft server. Whether you want to create a casual lobby game or a competitive tournament experience, BlockBall provides all the tools you need.
🎯 Key Features
Core Gameplay
- Interactive Soccer Ball: Realistic ball physics without requiring any resource packs
- Customizable Physics Engine: Fine-tune ball behavior to match your server's style
- Multiple Game Modes: Hub games, minigames, and referee-controlled matches
Server Integration
- PlaceholderAPI Support: Full integration for scoreboards and displays
- Cross-Platform Compatibility: Works with Bukkit, Paper, and Folia
- Multiple Arenas: Run unlimited concurrent games on your server
- Bedrock Support: Compatible with Bedrock clients via GeyserMC
Advanced Features
- Player Statistics: Track goals, wins, and performance (Patreon feature)
- Referee System: Full match control for tournaments and events (Patreon feature)
- Team Management: Automatic team balancing and custom team configurations
- Flexible Permissions: Granular control over player access
📋 Version Information
Legacy Documentation
Looking for version 6.x.x documentation? Access it via the WayBack Machine.
Next Steps
- Create Your First Game - Set up a basic soccer arena
- Configure Commands - Learn essential BlockBall commands
- Customize Your Experience - Advanced configuration options
- Set Up Permissions - Control player access
💡 Need Help?
- Browse the documentation sections using the navigation menu
- Check out our comprehensive command reference
- Learn about placeholders for dynamic content
- Explore customization options for advanced setups